![]() ![]() In addition, the engine and driving sounds for the vehicles seem to be that of Half-Life 2's dune buggy. Doom Doors: Old-school shooter fans may recognize the use of Quake's double-barreled shotgun firing sound for this series' shotguns.Deliberately Monochrome: Zombie Shooter games evoke this style, along with comic-book style UI, to differentiate it from Alien Shooter.The sequel also adds an intelligence stat, which determines how effective said implants are. Cyborg: Your character can be upgraded with cybernetic implants, increasing health, strength (which determines how much ammo you can carry) running speed and accuracy (which also provides a small damage boost).Crate Expectations: All over the place, often grouped with Exploding Barrels for easy access to the items within.Cool Guns: Appearing in the sequels are the MP5, AKM, M14, RPG7 and others.Zombie Shooter 2's final boss has a protective barrier that can only be dropped by destroying the generators scattered about his arena. Zombie Shooter's final boss can only be harmed by luring him into an electrical trap. Boss Fight: Though the first game relies on Multi Mook Melees, the sequel and the Zombie Shooter games add big nasty bosses for you to fight at key points.The sequels add more different types of armor with various protection levels, which can be repaired for far cheaper then buying new ones. Green flak vests absorb 50%, yellow combat suits absorb about 75%, and red Powered Armor absorbs 90%, in addition to making you look like a human tank and making all your guns freaking huge. Body Armor as Hit Points: Averted, armor pickups absorb a percentage of damage.Bloody Hilarious: This game doesn't seem to think much of the gratuitous violence going on.It can clear the entire screen of lesser monsters in three shots (which is under half a second). BFG: The minigun certainly qualifies, but first prize goes to the Magma Minigun, the game's ultimate weapon. ![]()
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